/* * File: ximage.h * Purpose: General Purpose Image Class */ /* -------------------------------------------------------------------------------- COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: CxImage version 6.0.0 02/Feb/2008 CxImage : Copyright (C) 2001 - 2008, Davide Pizzolato Original CImage and CImageIterator implementation are: Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx) Covered code is provided under this license on an "as is" basis, without warranty of any kind, either expressed or implied, including, without limitation, warranties that the covered code is free of defects, merchantable, fit for a particular purpose or non-infringing. The entire risk as to the quality and performance of the covered code is with you. Should any covered code prove defective in any respect, you (not the initial developer or any other contributor) assume the cost of any necessary servicing, repair or correction. This disclaimer of warranty constitutes an essential part of this license. No use of any covered code is authorized hereunder except under this disclaimer. Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, including commercial applications, freely and without fee, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. -------------------------------------------------------------------------------- Other information about CxImage, and the latest version, can be found at the CxImage home page: http://www.xdp.it/cximage/ -------------------------------------------------------------------------------- */ #if !defined(__CXIMAGE_H) #define __CXIMAGE_H #if _MSC_VER > 1000 #pragma once #endif ///////////////////////////////////////////////////////////////////////////// #include "xfile.h" #include "xiofile.h" #include "xmemfile.h" #include "ximadef.h" // adjust some #define /* see "ximacfg.h" for CxImage configuration options */ ///////////////////////////////////////////////////////////////////////////// // CxImage formats enumerator enum ENUM_CXIMAGE_FORMATS{ CXIMAGE_FORMAT_UNKNOWN = 0, #if CXIMAGE_SUPPORT_BMP CXIMAGE_FORMAT_BMP = 1, #endif #if CXIMAGE_SUPPORT_GIF CXIMAGE_FORMAT_GIF = 2, #endif #if CXIMAGE_SUPPORT_JPG CXIMAGE_FORMAT_JPG = 3, #endif #if CXIMAGE_SUPPORT_PNG CXIMAGE_FORMAT_PNG = 4, #endif #if CXIMAGE_SUPPORT_ICO CXIMAGE_FORMAT_ICO = 5, #endif #if CXIMAGE_SUPPORT_TIF CXIMAGE_FORMAT_TIF = 6, #endif #if CXIMAGE_SUPPORT_TGA CXIMAGE_FORMAT_TGA = 7, #endif #if CXIMAGE_SUPPORT_PCX CXIMAGE_FORMAT_PCX = 8, #endif #if CXIMAGE_SUPPORT_WBMP CXIMAGE_FORMAT_WBMP = 9, #endif #if CXIMAGE_SUPPORT_WMF CXIMAGE_FORMAT_WMF = 10, #endif #if CXIMAGE_SUPPORT_JP2 CXIMAGE_FORMAT_JP2 = 11, #endif #if CXIMAGE_SUPPORT_JPC CXIMAGE_FORMAT_JPC = 12, #endif #if CXIMAGE_SUPPORT_PGX CXIMAGE_FORMAT_PGX = 13, #endif #if CXIMAGE_SUPPORT_PNM CXIMAGE_FORMAT_PNM = 14, #endif #if CXIMAGE_SUPPORT_RAS CXIMAGE_FORMAT_RAS = 15, #endif #if CXIMAGE_SUPPORT_JBG CXIMAGE_FORMAT_JBG = 16, #endif #if CXIMAGE_SUPPORT_MNG CXIMAGE_FORMAT_MNG = 17, #endif #if CXIMAGE_SUPPORT_SKA CXIMAGE_FORMAT_SKA = 18, #endif #if CXIMAGE_SUPPORT_RAW CXIMAGE_FORMAT_RAW = 19, #endif CMAX_IMAGE_FORMATS = CXIMAGE_SUPPORT_BMP + CXIMAGE_SUPPORT_GIF + CXIMAGE_SUPPORT_JPG + CXIMAGE_SUPPORT_PNG + CXIMAGE_SUPPORT_MNG + CXIMAGE_SUPPORT_ICO + CXIMAGE_SUPPORT_TIF + CXIMAGE_SUPPORT_TGA + CXIMAGE_SUPPORT_PCX + CXIMAGE_SUPPORT_WBMP+ CXIMAGE_SUPPORT_WMF + CXIMAGE_SUPPORT_JBG + CXIMAGE_SUPPORT_JP2 + CXIMAGE_SUPPORT_JPC + CXIMAGE_SUPPORT_PGX + CXIMAGE_SUPPORT_PNM + CXIMAGE_SUPPORT_RAS + CXIMAGE_SUPPORT_SKA + CXIMAGE_SUPPORT_RAW + 1 }; ///////////////////////////////////////////////////////////////////////////// // CxImage class ///////////////////////////////////////////////////////////////////////////// class DLL_EXP CxImage { //extensible information collector typedef struct tagCxImageInfo { DWORD dwEffWidth; ///< DWORD aligned scan line width BYTE* pImage; ///< THE IMAGE BITS CxImage* pGhost; ///< if this is a ghost, pGhost points to the body CxImage* pParent; ///< if this is a layer, pParent points to the body DWORD dwType; ///< original image format char szLastError[256]; ///< debugging long nProgress; ///< monitor long nEscape; ///< escape long nBkgndIndex; ///< used for GIF, PNG, MNG RGBQUAD nBkgndColor; ///< used for RGB transparency float fQuality; ///< used for JPEG, JPEG2000 (0.0f ... 100.0f) BYTE nJpegScale; ///< used for JPEG [ignacio] long nFrame; ///< used for TIF, GIF, MNG : actual frame long nNumFrames; ///< used for TIF, GIF, MNG : total number of frames DWORD dwFrameDelay; ///< used for GIF, MNG long xDPI; ///< horizontal resolution long yDPI; ///< vertical resolution RECT rSelectionBox; ///< bounding rectangle BYTE nAlphaMax; ///< max opacity (fade) bool bAlphaPaletteEnabled; ///< true if alpha values in the palette are enabled. bool bEnabled; ///< enables the painting functions long xOffset; long yOffset; DWORD dwCodecOpt[CMAX_IMAGE_FORMATS]; ///< for GIF, TIF : 0=def.1=unc,2=fax3,3=fax4,4=pack,5=jpg RGBQUAD last_c; ///< for GetNearestIndex optimization BYTE last_c_index; bool last_c_isvalid; long nNumLayers; DWORD dwFlags; ///< 0x??00000 = reserved, 0x00??0000 = blend mode, 0x0000???? = layer id - user flags BYTE dispmeth; bool bGetAllFrames; bool bLittleEndianHost; } CXIMAGEINFO; public: //public structures struct rgb_color { BYTE r,g,b; }; #if CXIMAGE_SUPPORT_WINDOWS // text placement data // members must be initialized with the InitTextInfo(&this) function. typedef struct tagCxTextInfo { #if defined (_WIN32_WCE) TCHAR text[256]; ///< text for windows CE #else TCHAR text[4096]; ///< text (char -> TCHAR for UNICODE [Cesar M]) #endif LOGFONT lfont; ///< font and codepage data COLORREF fcolor; ///< foreground color long align; ///< DT_CENTER, DT_RIGHT, DT_LEFT aligment for multiline text BYTE smooth; ///< text smoothing option. Default is false. BYTE opaque; ///< text has background or hasn't. Default is true. ///< data for background (ignored if .opaque==FALSE) COLORREF bcolor; ///< background color float b_opacity; ///< opacity value for background between 0.0-1.0 Default is 0. (opaque) BYTE b_outline; ///< outline width for background (zero: no outline) BYTE b_round; ///< rounding radius for background rectangle. % of the height, between 0-50. Default is 10. ///< (backgr. always has a frame: width = 3 pixel + 10% of height by default.) } CXTEXTINFO; #endif public: /** \addtogroup Constructors */ //@{ CxImage(DWORD imagetype = 0); CxImage(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype = 0); CxImage(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true); CxImage(const TCHAR * filename, DWORD imagetype); // For UNICODE support: char -> TCHAR CxImage(FILE * stream, DWORD imagetype); CxImage(CxFile * stream, DWORD imagetype); CxImage(BYTE * buffer, DWORD size, DWORD imagetype); virtual ~CxImage() { DestroyFrames(); Destroy(); }; CxImage& operator = (const CxImage&); //@} /** \addtogroup Initialization */ //@{ void* Create(DWORD dwWidth, DWORD dwHeight, DWORD wBpp, DWORD imagetype = 0); bool Destroy(); bool DestroyFrames(); void Clear(BYTE bval=0); void Copy(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true); bool Transfer(CxImage &from, bool bTransferFrames = true); bool CreateFromArray(BYTE* pArray,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage); bool CreateFromMatrix(BYTE** ppMatrix,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage); void FreeMemory(void* memblock); DWORD Dump(BYTE * dst); DWORD UnDump(const BYTE * src); DWORD DumpSize(); //@} /** \addtogroup Attributes */ //@{ long GetSize(); BYTE* GetBits(DWORD row = 0); BYTE GetColorType(); void* GetDIB() const; DWORD GetHeight() const; DWORD GetWidth() const; DWORD GetEffWidth() const; DWORD GetNumColors() const; WORD GetBpp() const; DWORD GetType() const; const char* GetLastError(); static const TCHAR* GetVersion(); static const float GetVersionNumber(); DWORD GetFrameDelay() const; void SetFrameDelay(DWORD d); void GetOffset(long *x,long *y); void SetOffset(long x,long y); BYTE GetJpegQuality() const; void SetJpegQuality(BYTE q); float GetJpegQualityF() const; void SetJpegQualityF(float q); BYTE GetJpegScale() const; void SetJpegScale(BYTE q); long GetXDPI() const; long GetYDPI() const; void SetXDPI(long dpi); void SetYDPI(long dpi); DWORD GetClrImportant() const; void SetClrImportant(DWORD ncolors = 0); long GetProgress() const; long GetEscape() const; void SetProgress(long p); void SetEscape(long i); long GetTransIndex() const; RGBQUAD GetTransColor(); void SetTransIndex(long idx); void SetTransColor(RGBQUAD rgb); bool IsTransparent() const; DWORD GetCodecOption(DWORD imagetype = 0); bool SetCodecOption(DWORD opt, DWORD imagetype = 0); DWORD GetFlags() const; void SetFlags(DWORD flags, bool bLockReservedFlags = true); BYTE GetDisposalMethod() const; void SetDisposalMethod(BYTE dm); bool SetType(DWORD type); static DWORD GetNumTypes(); static DWORD GetTypeIdFromName(const TCHAR* ext); static DWORD GetTypeIdFromIndex(const DWORD index); static DWORD GetTypeIndexFromId(const DWORD id); bool GetRetreiveAllFrames() const; void SetRetreiveAllFrames(bool flag); CxImage * GetFrame(long nFrame) const; //void* GetUserData() const {return info.pUserData;} //void SetUserData(void* pUserData) {info.pUserData = pUserData;} //@} /** \addtogroup Palette * These functions have no effects on RGB images and in this case the returned value is always 0. * @{ */ bool IsGrayScale(); bool IsIndexed() const; bool IsSamePalette(CxImage &img, bool bCheckAlpha = true); DWORD GetPaletteSize(); RGBQUAD* GetPalette() const; RGBQUAD GetPaletteColor(BYTE idx); bool GetPaletteColor(BYTE i, BYTE* r, BYTE* g, BYTE* b); BYTE GetNearestIndex(RGBQUAD c); void BlendPalette(COLORREF cr,long perc); void SetGrayPalette(); void SetPalette(DWORD n, BYTE *r, BYTE *g, BYTE *b); void SetPalette(RGBQUAD* pPal,DWORD nColors=256); void SetPalette(rgb_color *rgb,DWORD nColors=256); void SetPaletteColor(BYTE idx, BYTE r, BYTE g, BYTE b, BYTE alpha=0); void SetPaletteColor(BYTE idx, RGBQUAD c); void SetPaletteColor(BYTE idx, COLORREF cr); void SwapIndex(BYTE idx1, BYTE idx2); void SwapRGB2BGR(); void SetStdPalette(); //@} /** \addtogroup Pixel */ //@{ bool IsInside(long x, long y); bool IsTransparent(long x,long y); bool GetTransparentMask(CxImage* iDst = 0); RGBQUAD GetPixelColor(long x,long y, bool bGetAlpha = true); BYTE GetPixelIndex(long x,long y); BYTE GetPixelGray(long x, long y); void SetPixelColor(long x,long y,RGBQUAD c, bool bSetAlpha = false); void SetPixelColor(long x,long y,COLORREF cr); void SetPixelIndex(long x,long y,BYTE i); void DrawLine(int StartX, int EndX, int StartY, int EndY, RGBQUAD color, bool bSetAlpha=false); void DrawLine(int StartX, int EndX, int StartY, int EndY, COLORREF cr); void BlendPixelColor(long x,long y,RGBQUAD c, float blend, bool bSetAlpha = false); //@} // BT: make these methods public, we need them //protected: /** \addtogroup Blind */ //@{ BYTE BlindGetPixelIndex(const long x,const long y); RGBQUAD BlindGetPixelColor(const long x,const long y, bool bGetAlpha = true); void *BlindGetPixelPointer(const long x,const long y); void BlindSetPixelColor(long x,long y,RGBQUAD c, bool bSetAlpha = false); void BlindSetPixelIndex(long x,long y,BYTE i); //@} public: #if CXIMAGE_SUPPORT_INTERPOLATION /** \addtogroup Interpolation */ //@{ //overflow methods: enum OverflowMethod { OM_COLOR=1, OM_BACKGROUND=2, OM_TRANSPARENT=3, OM_WRAP=4, OM_REPEAT=5, OM_MIRROR=6 }; void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod); void OverflowCoordinates(long &x, long &y, OverflowMethod const ofMethod); RGBQUAD GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); //interpolation methods: enum InterpolationMethod { IM_NEAREST_NEIGHBOUR=1, IM_BILINEAR =2, IM_BSPLINE =3, IM_BICUBIC =4, IM_BICUBIC2 =5, IM_LANCZOS =6, IM_BOX =7, IM_HERMITE =8, IM_HAMMING =9, IM_SINC =10, IM_BLACKMAN =11, IM_BESSEL =12, IM_GAUSSIAN =13, IM_QUADRATIC =14, IM_MITCHELL =15, IM_CATROM =16, IM_HANNING =17, IM_POWER =18 }; RGBQUAD GetPixelColorInterpolated(float x,float y, InterpolationMethod const inMethod=IM_BILINEAR, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); RGBQUAD GetAreaColorInterpolated(float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); //@} protected: /** \addtogroup Protected */ //@{ void AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa); //@} /** \addtogroup Kernels */ //@{ public: static float KernelBSpline(const float x); static float KernelLinear(const float t); static float KernelCubic(const float t); static float KernelGeneralizedCubic(const float t, const float a=-1); static float KernelLanczosSinc(const float t, const float r = 3); static float KernelBox(const float x); static float KernelHermite(const float x); static float KernelHamming(const float x); static float KernelSinc(const float x); static float KernelBlackman(const float x); static float KernelBessel_J1(const float x); static float KernelBessel_P1(const float x); static float KernelBessel_Q1(const float x); static float KernelBessel_Order1(float x); static float KernelBessel(const float x); static float KernelGaussian(const float x); static float KernelQuadratic(const float x); static float KernelMitchell(const float x); static float KernelCatrom(const float x); static float KernelHanning(const float x); static float KernelPower(const float x, const float a = 2); //@} #endif //CXIMAGE_SUPPORT_INTERPOLATION /** \addtogroup Painting */ //@{ #if CXIMAGE_SUPPORT_WINDOWS long Blt(HDC pDC, long x=0, long y=0); HBITMAP MakeBitmap(HDC hdc = NULL); HANDLE CopyToHandle(); bool CreateFromHANDLE(HANDLE hMem); //Windows objects (clipboard) bool CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal=0); //Windows resource bool CreateFromHICON(HICON hico); long Draw(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1, RECT* pClipRect = 0, bool bSmooth = false); long Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false); long Stretch(HDC hdc, long xoffset, long yoffset, long xsize, long ysize, DWORD dwRop = SRCCOPY); long Stretch(HDC hdc, const RECT& rect, DWORD dwRop = SRCCOPY); long Tile(HDC hdc, RECT *rc); long Draw2(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1); long Draw2(HDC hdc, const RECT& rect); //long DrawString(HDC hdc, long x, long y, const char* text, RGBQUAD color, const char* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false); long DrawString(HDC hdc, long x, long y, const TCHAR* text, RGBQUAD color, const TCHAR* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false); // extensions long DrawStringEx(HDC hdc, long x, long y, CXTEXTINFO *pTextType, bool bSetAlpha=false ); void InitTextInfo( CXTEXTINFO *txt ); #endif //CXIMAGE_SUPPORT_WINDOWS //@} // file operations #if CXIMAGE_SUPPORT_DECODE /** \addtogroup Decode */ //@{ #ifdef WIN32 //bool Load(LPCWSTR filename, DWORD imagetype=0); bool LoadResource(HRSRC hRes, DWORD imagetype, HMODULE hModule=NULL); #endif // For UNICODE support: char -> TCHAR bool Load(const TCHAR* filename, DWORD imagetype=0); //bool Load(const char * filename, DWORD imagetype=0); bool Decode(FILE * hFile, DWORD imagetype); bool Decode(CxFile * hFile, DWORD imagetype); bool Decode(BYTE * buffer, DWORD size, DWORD imagetype); bool CheckFormat(CxFile * hFile, DWORD imagetype = 0); bool CheckFormat(BYTE * buffer, DWORD size, DWORD imagetype = 0); //@} #endif //CXIMAGE_SUPPORT_DECODE #if CXIMAGE_SUPPORT_ENCODE protected: /** \addtogroup Protected */ //@{ bool EncodeSafeCheck(CxFile *hFile); //@} public: /** \addtogroup Encode */ //@{ #ifdef WIN32 //bool Save(LPCWSTR filename, DWORD imagetype=0); #endif // For UNICODE support: char -> TCHAR bool Save(const TCHAR* filename, DWORD imagetype); //bool Save(const char * filename, DWORD imagetype=0); bool Encode(FILE * hFile, DWORD imagetype); bool Encode(CxFile * hFile, DWORD imagetype); bool Encode(CxFile * hFile, CxImage ** pImages, int pagecount, DWORD imagetype); bool Encode(FILE *hFile, CxImage ** pImages, int pagecount, DWORD imagetype); bool Encode(BYTE * &buffer, long &size, DWORD imagetype); bool Encode2RGBA(CxFile *hFile, bool bFlipY = false); bool Encode2RGBA(BYTE * &buffer, long &size, bool bFlipY = false); //@} #endif //CXIMAGE_SUPPORT_ENCODE /** \addtogroup Attributes */ //@{ //misc. bool IsValid() const; bool IsEnabled() const; void Enable(bool enable=true); // frame operations long GetNumFrames() const; long GetFrame() const; void SetFrame(long nFrame); //@} #if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS /** \addtogroup BasicTransformations */ //@{ bool GrayScale(); bool Flip(bool bFlipSelection = false, bool bFlipAlpha = true); bool Mirror(bool bMirrorSelection = false, bool bMirrorAlpha = true); bool Negative(); bool RotateLeft(CxImage* iDst = NULL); bool RotateRight(CxImage* iDst = NULL); //@} #endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS #if CXIMAGE_SUPPORT_TRANSFORMATION /** \addtogroup Transformations */ //@{ // image operations bool Rotate(float angle, CxImage* iDst = NULL); bool Rotate2(float angle, CxImage *iDst = NULL, InterpolationMethod inMethod=IM_BILINEAR, OverflowMethod ofMethod=OM_BACKGROUND, RGBQUAD *replColor=0, bool const optimizeRightAngles=true, bool const bKeepOriginalSize=false); bool Rotate180(CxImage* iDst = NULL); bool Resample(long newx, long newy, int mode = 1, CxImage* iDst = NULL); bool Resample2(long newx, long newy, InterpolationMethod const inMethod=IM_BICUBIC2, OverflowMethod const ofMethod=OM_REPEAT, CxImage* const iDst = NULL, bool const disableAveraging=false); bool DecreaseBpp(DWORD nbit, bool errordiffusion, RGBQUAD* ppal = 0, DWORD clrimportant = 0); bool IncreaseBpp(DWORD nbit); bool Dither(long method = 0); bool Crop(long left, long top, long right, long bottom, CxImage* iDst = NULL); bool Crop(const RECT& rect, CxImage* iDst = NULL); bool CropRotatedRectangle( long topx, long topy, long width, long height, float angle, CxImage* iDst = NULL); bool Skew(float xgain, float ygain, long xpivot=0, long ypivot=0, bool bEnableInterpolation = false); bool Expand(long left, long top, long right, long bottom, RGBQUAD canvascolor, CxImage* iDst = 0); bool Expand(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0); bool Thumbnail(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0); bool CircleTransform(int type,long rmax=0,float Koeff=1.0f); bool RedEyeRemove(float strength = 0.8f); bool QIShrink(long newx, long newy, CxImage* const iDst = NULL, bool bChangeBpp = false); //@} #endif //CXIMAGE_SUPPORT_TRANSFORMATION #if CXIMAGE_SUPPORT_DSP /** \addtogroup DSP */ //@{ bool Contour(); bool HistogramStretch(long method = 0, double threshold = 0); bool HistogramEqualize(); bool HistogramNormalize(); bool HistogramRoot(); bool HistogramLog(); long Histogram(long* red, long* green = 0, long* blue = 0, long* gray = 0, long colorspace = 0); bool Jitter(long radius=2); bool Repair(float radius = 0.25f, long niterations = 1, long colorspace = 0); bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, long colorspace = 0); bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, long direction = 1, bool bForceFFT = true, bool bMagnitude = true); bool Noise(long level); bool Median(long Ksize=3); bool Gamma(float gamma); bool GammaRGB(float gammaR, float gammaG, float gammaB); bool ShiftRGB(long r, long g, long b); bool Threshold(BYTE level); bool Threshold(CxImage* pThresholdMask); bool Threshold2(BYTE level, bool bDirection, RGBQUAD nBkgndColor, bool bSetAlpha = false); bool Colorize(BYTE hue, BYTE sat, float blend = 1.0f); bool Light(long brightness, long contrast = 0); float Mean(); bool Filter(long* kernel, long Ksize, long Kfactor, long Koffset); bool Erode(long Ksize=2); bool Dilate(long Ksize=2); bool Edge(long Ksize=2); void HuePalette(float correction=1); enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend, OpScreen, OpAvg }; void Mix(CxImage & imgsrc2, ImageOpType op, long lXOffset = 0, long lYOffset = 0, bool bMixAlpha = false); void MixFrom(CxImage & imagesrc2, long lXOffset, long lYOffset); bool UnsharpMask(float radius = 5.0f, float amount = 0.5f, int threshold = 0); bool Lut(BYTE* pLut); bool Lut(BYTE* pLutR, BYTE* pLutG, BYTE* pLutB, BYTE* pLutA = 0); bool GaussianBlur(float radius = 1.0f, CxImage* iDst = 0); bool TextBlur(BYTE threshold = 100, BYTE decay = 2, BYTE max_depth = 5, bool bBlurHorizontal = true, bool bBlurVertical = true, CxImage* iDst = 0); bool SelectiveBlur(float radius = 1.0f, BYTE threshold = 25, CxImage* iDst = 0); bool Solarize(BYTE level = 128, bool bLinkedChannels = true); bool FloodFill(const long xStart, const long yStart, const RGBQUAD cFillColor, const BYTE tolerance = 0, BYTE nOpacity = 255, const bool bSelectFilledArea = false, const BYTE nSelectionLevel = 255); bool Saturate(const long saturation, const long colorspace = 1); bool ConvertColorSpace(const long dstColorSpace, const long srcColorSpace); int OptimalThreshold(long method = 0, RECT * pBox = 0, CxImage* pContrastMask = 0); bool AdaptiveThreshold(long method = 0, long nBoxSize = 64, CxImage* pContrastMask = 0, long nBias = 0, float fGlobalLocalBalance = 0.5f); //@} protected: /** \addtogroup Protected */ //@{ bool IsPowerof2(long x); bool FFT(int dir,int m,double *x,double *y); bool DFT(int dir,long m,double *x1,double *y1,double *x2,double *y2); bool RepairChannel(CxImage *ch, float radius); // int gen_convolve_matrix (float radius, float **cmatrix_p); float* gen_lookup_table (float *cmatrix, int cmatrix_length); void blur_line (float *ctable, float *cmatrix, int cmatrix_length, BYTE* cur_col, BYTE* dest_col, int y, long bytes); void blur_text (BYTE threshold, BYTE decay, BYTE max_depth, CxImage* iSrc, CxImage* iDst, BYTE bytes); //@} public: /** \addtogroup ColorSpace */ //@{ bool SplitRGB(CxImage* r,CxImage* g,CxImage* b); bool SplitYUV(CxImage* y,CxImage* u,CxImage* v); bool SplitHSL(CxImage* h,CxImage* s,CxImage* l); bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q); bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z); bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k); static RGBQUAD HSLtoRGB(COLORREF cHSLColor); static RGBQUAD RGBtoHSL(RGBQUAD lRGBColor); static RGBQUAD HSLtoRGB(RGBQUAD lHSLColor); static RGBQUAD YUVtoRGB(RGBQUAD lYUVColor); static RGBQUAD RGBtoYUV(RGBQUAD lRGBColor); static RGBQUAD YIQtoRGB(RGBQUAD lYIQColor); static RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor); static RGBQUAD XYZtoRGB(RGBQUAD lXYZColor); static RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor); #endif //CXIMAGE_SUPPORT_DSP static RGBQUAD RGBtoRGBQUAD(COLORREF cr); static COLORREF RGBQUADtoRGB (RGBQUAD c); //@} #if CXIMAGE_SUPPORT_SELECTION /** \addtogroup Selection */ //@{ bool SelectionClear(BYTE level = 0); bool SelectionCreate(); bool SelectionDelete(); bool SelectionInvert(); bool SelectionMirror(); bool SelectionFlip(); bool SelectionAddRect(RECT r, BYTE level = 255); bool SelectionAddEllipse(RECT r, BYTE level = 255); bool SelectionAddPolygon(POINT *points, long npoints, BYTE level = 255); bool SelectionAddColor(RGBQUAD c, BYTE level = 255); bool SelectionAddPixel(long x, long y, BYTE level = 255); bool SelectionCopy(CxImage &from); bool SelectionIsInside(long x, long y); bool SelectionIsValid(); void SelectionGetBox(RECT& r); bool SelectionToHRGN(HRGN& region); bool SelectionSplit(CxImage *dest); BYTE SelectionGet(const long x,const long y); bool SelectionSet(CxImage &from); void SelectionRebuildBox(); BYTE* SelectionGetPointer(const long x = 0,const long y = 0); //@} protected: /** \addtogroup Protected */ //@{ bool BlindSelectionIsInside(long x, long y); BYTE BlindSelectionGet(const long x,const long y); void SelectionSet(const long x,const long y,const BYTE level); //@} public: #endif //CXIMAGE_SUPPORT_SELECTION #if CXIMAGE_SUPPORT_ALPHA /** \addtogroup Alpha */ //@{ void AlphaClear(); bool AlphaCreate(); void AlphaDelete(); void AlphaInvert(); bool AlphaMirror(); bool AlphaFlip(); bool AlphaCopy(CxImage &from); bool AlphaSplit(CxImage *dest); void AlphaStrip(); void AlphaSet(BYTE level); bool AlphaSet(CxImage &from); void AlphaSet(const long x,const long y,const BYTE level); BYTE AlphaGet(const long x,const long y); BYTE AlphaGetMax() const; void AlphaSetMax(BYTE nAlphaMax); bool AlphaIsValid(); BYTE* AlphaGetPointer(const long x = 0,const long y = 0); bool AlphaFromTransparency(); void AlphaPaletteClear(); void AlphaPaletteEnable(bool enable=true); bool AlphaPaletteIsEnabled(); bool AlphaPaletteIsValid(); bool AlphaPaletteSplit(CxImage *dest); //@} protected: /** \addtogroup Protected */ //@{ BYTE BlindAlphaGet(const long x,const long y); //@} #endif //CXIMAGE_SUPPORT_ALPHA public: #if CXIMAGE_SUPPORT_LAYERS /** \addtogroup Layers */ //@{ bool LayerCreate(long position = -1); bool LayerDelete(long position = -1); void LayerDeleteAll(); CxImage* GetLayer(long position); CxImage* GetParent() const; long GetNumLayers() const; long LayerDrawAll(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1, RECT* pClipRect = 0, bool bSmooth = false); long LayerDrawAll(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false); //@} #endif //CXIMAGE_SUPPORT_LAYERS protected: /** \addtogroup Protected */ //@{ void Startup(DWORD imagetype = 0); void CopyInfo(const CxImage &src); void Ghost(const CxImage *src); void RGBtoBGR(BYTE *buffer, int length); static float HueToRGB(float n1,float n2, float hue); void Bitfield2RGB(BYTE *src, DWORD redmask, DWORD greenmask, DWORD bluemask, BYTE bpp); static int CompareColors(const void *elem1, const void *elem2); short ntohs(const short word); long ntohl(const long dword); void bihtoh(BITMAPINFOHEADER* bih); void* pDib; //contains the header, the palette, the pixels BITMAPINFOHEADER head; //standard header CXIMAGEINFO info; //extended information BYTE* pSelection; //selected region BYTE* pAlpha; //alpha channel CxImage** ppLayers; //generic layers CxImage** ppFrames; //@} }; //////////////////////////////////////////////////////////////////////////// #endif // !defined(__CXIMAGE_H)