source: liacs/MIR2010/SourceCode/cximage/ximawmf.h

Last change on this file was 95, checked in by Rick van der Zwet, 15 years ago

Bad boy, improper move of directory

File size: 4.9 KB
Line 
1/*
2*********************************************************************
3 * File: ximawmf.h
4 * Purpose: Windows Metafile Class Loader and Writer
5 * Author: Volker Horch - vhorch@gmx.de
6 * created: 13-Jun-2002
7*********************************************************************
8 */
9
10/*
11*********************************************************************
12 Notes by Author:
13*********************************************************************
14
15 Limitations:
16 ============
17
18 a) Transparency:
19
20 A Metafile is vector graphics, which has transparency by design.
21 This class always converts into a Bitmap format. Transparency is
22 supported, but there is no good way to find out, which parts
23 of the Metafile are transparent. There are two ways how we can
24 handle this:
25
26 - Clear the Background of the Bitmap with the background color
27 you like (i have used COLOR_WINDOW) and don't support transparency.
28
29 below #define XMF_SUPPORT_TRANSPARENCY 0
30 #define XMF_COLOR_BACK RGB(Background color you like)
31
32 - Clear the Background of the Bitmap with a very unusual color
33 (which one ?) and use this color as the transparent color
34
35 below #define XMF_SUPPORT_TRANSPARENCY 1
36 #define XMF_COLOR_TRANSPARENT_R ...
37 #define XMF_COLOR_TRANSPARENT_G ...
38 #define XMF_COLOR_TRANSPARENT_B ...
39
40 b) Resolution
41
42 Once we have converted the Metafile into a Bitmap and we zoom in
43 or out, the image may not look very good. If we still had the
44 original Metafile, zooming would produce good results always.
45
46 c) Size
47
48 Although the filesize of a Metafile may be very small, it might
49 produce a Bitmap with a bombastic size. Assume you have a Metafile
50 with an image size of 6000*4000, which contains just one Metafile
51 record ((e.g. a line from (0,0) to (6000, 4000)). The filesize
52 of this Metafile would be let's say 100kB. If we convert it to
53 a 6000*4000 Bitmap with 24 Bits/Pixes, the Bitmap would consume
54 about 68MB of memory.
55
56 I have choosen, to limit the size of the Bitmap to max.
57 screensize, to avoid memory problems.
58
59 If you want something else,
60 modify #define XMF_MAXSIZE_CX / XMF_MAXSIZE_CY below
61
62*********************************************************************
63*/
64
65#ifndef _XIMAWMF_H
66#define _XIMAWMF_H
67
68#include "ximage.h"
69
70#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS
71
72class CxImageWMF: public CxImage
73{
74
75#pragma pack(1)
76
77typedef struct tagRECT16
78{
79 short int left;
80 short int top;
81 short int right;
82 short int bottom;
83} RECT16;
84
85// taken from Windos 3.11 SDK Documentation (Programmer's Reference Volume 4: Resources)
86typedef struct tagMETAFILEHEADER
87{
88 DWORD key; // always 0x9ac6cdd7
89 WORD reserved1; // reserved = 0
90 RECT16 bbox; // bounding rectangle in metafile units as defined in "inch"
91 WORD inch; // number of metafile units per inch (should be < 1440)
92 DWORD reserved2; // reserved = 0
93 WORD checksum; // sum of the first 10 WORDS (using XOR operator)
94} METAFILEHEADER;
95
96#pragma pack()
97
98public:
99 CxImageWMF(): CxImage(CXIMAGE_FORMAT_WMF) { }
100
101 bool Decode(CxFile * hFile, long nForceWidth=0, long nForceHeight=0);
102 bool Decode(FILE *hFile, long nForceWidth=0, long nForceHeight=0)
103 { CxIOFile file(hFile); return Decode(&file,nForceWidth,nForceHeight); }
104
105#if CXIMAGE_SUPPORT_ENCODE
106 bool Encode(CxFile * hFile);
107 bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
108#endif // CXIMAGE_SUPPORT_ENCODE
109
110protected:
111 void ShrinkMetafile(int &cx, int &cy);
112 BOOL CheckMetafileHeader(METAFILEHEADER *pmetafileheader);
113 HENHMETAFILE ConvertWmfFiletoEmf(CxFile *pFile, METAFILEHEADER *pmetafileheader);
114 HENHMETAFILE ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh);
115
116};
117
118#define METAFILEKEY 0x9ac6cdd7L
119
120// Background color definition (if no transparency). see Notes above
121#define XMF_COLOR_BACK GetSysColor(COLOR_WINDOW)
122// alternatives
123//#define XMF_COLOR_BACK RGB(192, 192, 192) // lite gray
124//#define XMF_COLOR_BACK RGB( 0, 0, 0) // black
125//#define XMF_COLOR_BACK RGB(255, 255, 255) // white
126
127
128// transparency support. see Notes above
129#define XMF_SUPPORT_TRANSPARENCY 0
130#define XMF_COLOR_TRANSPARENT_R 211
131#define XMF_COLOR_TRANSPARENT_G 121
132#define XMF_COLOR_TRANSPARENT_B 112
133// don't change
134#define XMF_COLOR_TRANSPARENT RGB (XMF_COLOR_TRANSPARENT_R, \
135 XMF_COLOR_TRANSPARENT_G, \
136 XMF_COLOR_TRANSPARENT_B)
137// don't change
138#define XMF_RGBQUAD_TRANSPARENT XMF_COLOR_TRANSPARENT_B, \
139 XMF_COLOR_TRANSPARENT_G, \
140 XMF_COLOR_TRANSPARENT_R, \
141 0
142// max. size. see Notes above
143// alternatives
144//#define XMF_MAXSIZE_CX (GetSystemMetrics(SM_CXSCREEN)-10)
145//#define XMF_MAXSIZE_CY (GetSystemMetrics(SM_CYSCREEN)-50)
146//#define XMF_MAXSIZE_CX (2*GetSystemMetrics(SM_CXSCREEN)/3)
147//#define XMF_MAXSIZE_CY (2*GetSystemMetrics(SM_CYSCREEN)/3)
148#define XMF_MAXSIZE_CX 4000
149#define XMF_MAXSIZE_CY 4000
150
151
152#endif
153
154#endif
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