source: liacs/coco/assignment3/ICGenerator.h@ 160

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[2]1/*
2 * ICGenerator.h - Declaration of the ICGenerator class
3 *
4 * Part of the assignment of the Compiler Construction course
5 * LIACS, Leiden University
6 */
7
8#ifndef _ICGENERATOR_H_
9#define _ICGENERATOR_H_
10
11#include "debug.h"
12#include "SyntaxTree.h"
13#include "SymbolTable.h"
14#include "types.h"
15#include "IntermediateCode.h"
16#include "IOperand.h"
17
18
19// This class handles the intermediate code generation. Extend it to your own
20// needs.
21class ICGenerator {
22 public:
23 // Constructor
24 ICGenerator();
25
26 // Destructor
27 ~ICGenerator();
28
29 // Preprocesses the syntax tree; this method is called before
30 // GenerateIntermediateCode() if optimizations are enabled
31 void Preprocess (SyntaxTree * tree, SymbolTable * symtab);
32
33 // Takes a SyntaxTree and converts it into an IntermediateCode structure
34 IntermediateCode * GenerateIntermediateCode (SyntaxTree * inputTree, SymbolTable * symtab);
35
36 // Postprocesses the intermediate code; this method is called after
37 // GenerateIntermediateCode() if optimizations are enabled
38 void Postprocess (IntermediateCode * code, SymbolTable * symtab);
39
40 private:
41 // Generates a temporary symbol
42 Symbol * GenerateTempVar(ReturnType type);
43
44 // Generates a Symbol for a label
45 Symbol * GenerateLabel();
46
47 // Goes recursively through the syntax tree while appending intermediate code
48 // Returns a new IOperand, allocated on the heap, with the result of the subtree
49 // or returns NULL if there is no operand
50 // dest is an optional destination operand, if used returns dest
51 // constant is an optional constant operand
52 // dest and constant are always NULL if not optimizing
53 IOperand * Treewalk (Node * node, IOperand *dest = NULL, IOperand *constant = NULL);
54
55 // Generates code for the NODE_RELOP_* nodes.
56 // op is one of the IOP_B??_? operators and node is the relop node.
57 // Returns a new copy of the result operand.
58 IOperand * GenerateRelopCode(IOperator op, Node *node);
59
60 // returns true if operand is a constant zero
61 bool IsZero(IOperand *operand) const;
62 // returns true if operand is a constant one
63 bool IsOne(IOperand *operand) const;
64 // returns true if operand is a constant negative one
65 bool IsMinusOne(IOperand *operand) const;
66 // returns true if operand is a constant
67 bool IsConstant(IOperand *operand) const;
68 // returns true if operand is a constant integer
69 bool IsInt(IOperand *operand) const;
70 // returns true if operand is a constant real
71 bool IsReal(IOperand *operand) const;
72};
73
74#endif
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