1 | /*
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2 | * Node.h
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3 | *
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4 | * This file contains the declaration of the "Node" structure. It is part of
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5 | * the assignment for the Compiler Construction course at the Leiden Institute
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6 | * of Advanced Computer Science (LIACS), Leiden University.
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7 | *
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8 | * Note: when a Node is deleted, is does _not_ delete its children. Also the
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9 | * Symbol of a Node_Symbol object is preserved.
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10 | */
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11 |
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12 | #ifndef _NODE_H_
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13 | #define _NODE_H_
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14 |
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15 | #include <cstdlib>
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16 | #include <cstdio>
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17 | #include "types.h"
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18 | #include "Symbol.h"
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19 |
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20 | // ----------------------------------------------------------------------------
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21 | // N O D E ( B A S E )
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22 | // ----------------------------------------------------------------------------
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23 |
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24 | class Node {
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25 |
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26 | public:
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27 |
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28 | // constructor
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29 | Node (void);
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30 |
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31 | // destructor
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32 | virtual ~Node (void);
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33 |
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34 | // gets the node type
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35 | NodeType GetNodeType (void);
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36 |
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37 | // sets the node type
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38 | void SetNodeType (NodeType nodeType);
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39 |
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40 | // gets the return type
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41 | ReturnType GetReturnType (void);
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42 |
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43 | // sets the return type
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44 | void SetReturnType (ReturnType returnType);
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45 |
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46 | // dumps the node data
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47 | virtual void Dump (FILE * file, int indent);
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48 |
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49 | // (empty) virtuals
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50 | virtual Node * GetChild (void);
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51 | virtual void SetChild (Node * node);
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52 | virtual Node * GetLeftChild (void);
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53 | virtual void SetLeftChild (Node * node);
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54 | virtual Node * GetRightChild (void);
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55 | virtual void SetRightChild (Node * node);
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56 |
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57 | virtual int GetIntValue (void);
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58 | virtual void SetIntValue (int newvalue);
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59 | virtual float GetRealValue (void);
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60 | virtual void SetRealValue (float newvalue);
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61 | virtual Symbol * GetSymbol (void);
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62 | virtual void SetSymbol (Symbol * newsym);
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63 |
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64 | private:
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65 |
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66 | NodeType myNodeType;
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67 | ReturnType myReturnType;
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68 |
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69 | };
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70 |
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71 |
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72 |
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73 | // ----------------------------------------------------------------------------
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74 | // N O D E U N A R Y
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75 | // [ unary minus, "not x", etc.]
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76 | // ----------------------------------------------------------------------------
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77 | class Node_Unary: public Node {
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78 |
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79 | public:
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80 |
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81 | // constructor
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82 | Node_Unary (void);
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83 |
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84 | // destructor
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85 | ~Node_Unary (void);
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86 |
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87 | // gets the child
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88 | Node * GetChild (void);
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89 |
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90 | // sets the child
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91 | void SetChild (Node * node);
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92 |
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93 | // dumps the node data
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94 | void Dump(FILE * file, int indent);
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95 |
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96 | private:
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97 |
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98 | Node * Child;
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99 |
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100 | };
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101 |
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102 |
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103 |
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104 | // ----------------------------------------------------------------------------
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105 | // N O D E B I N A R Y
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106 | // ["while L do R", "A ; B", "4 * 3", etc.]
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107 | // ----------------------------------------------------------------------------
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108 | class Node_Binary: public Node {
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109 |
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110 | public:
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111 |
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112 | // constructor
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113 | Node_Binary (void);
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114 |
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115 | // destructor
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116 | ~Node_Binary (void);
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117 |
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118 | // gets the left child
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119 | Node * GetLeftChild (void);
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120 |
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121 | // sets the left child
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122 | void SetLeftChild (Node * node);
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123 |
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124 | // gets the right child
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125 | Node * GetRightChild (void);
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126 |
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127 | // sets the right child
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128 | void SetRightChild (Node * node);
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129 |
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130 | // dumps the node data
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131 | void Dump (FILE * file, int indent);
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132 |
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133 | private:
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134 |
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135 | Node * leftChild;
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136 | Node * rightChild;
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137 |
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138 | };
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139 |
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140 |
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141 |
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142 | // ----------------------------------------------------------------------------
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143 | // N O D E I N T E G E R
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144 | // ----------------------------------------------------------------------------
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145 | class Node_Integer: public Node {
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146 |
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147 | public:
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148 |
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149 | // gets the integer value
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150 | int GetIntValue (void);
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151 |
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152 | // sets the integer value
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153 | void SetIntValue (int value);
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154 |
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155 | // dumps the node data
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156 | void Dump (FILE * file, int indent);
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157 |
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158 | private:
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159 |
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160 | int myValue;
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161 |
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162 | };
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163 |
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164 |
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165 |
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166 | // ----------------------------------------------------------------------------
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167 | // N O D E R E A L
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168 | // ----------------------------------------------------------------------------
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169 | class Node_Real: public Node {
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170 |
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171 | public:
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172 |
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173 | // gets the real value
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174 | float GetRealValue (void);
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175 |
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176 | // sets the real value
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177 | void SetRealValue (float value);
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178 |
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179 | // dumps the node data
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180 | void Dump (FILE * file, int indent);
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181 |
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182 | private:
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183 |
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184 | float myValue;
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185 |
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186 | };
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187 |
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188 |
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189 |
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190 | // ----------------------------------------------------------------------------
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191 | // N O D E S Y M B O L
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192 | // ----------------------------------------------------------------------------
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193 | // symbol leaf
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194 | class Node_Symbol: public Node {
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195 |
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196 | public:
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197 |
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198 | // gets the symbol pointer
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199 | Symbol * GetSymbol (void);
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200 |
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201 | // sets the symbol pointer
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202 | void SetSymbol (Symbol * symbol);
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203 |
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204 | // dumps the node data
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205 | void Dump (FILE * file, int indent);
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206 |
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207 | private:
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208 |
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209 | Symbol * mySymbol;
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210 |
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211 | };
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212 |
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213 | #endif
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214 |
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