1 | /*
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2 | * IOperand.h - Declaration of the IOperand abstract data structure
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3 | *
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4 | * Part of the assignment of the Compiler Construction course
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5 | * LIACS, Leiden University
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6 | *
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7 | * This file provides three different objects:
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8 | * - IOperand_Int
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9 | * - IOperand_Real
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10 | * - IOperand_Symbol
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11 | * You can instantiate these objects using a constructor, for example:
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12 | * IOperand * myOperand = new IOperand_Int(42);
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13 | * This creates an IOperand_Int object containing the value 42.
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14 | *
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15 | * Note that deleting an IOperand_Symbol does not lead to a deletion of its
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16 | * Symbol object.
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17 | */
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18 |
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19 | #ifndef _IOPERAND_H_
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20 | #define _IOPERAND_H_
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21 |
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22 | #include "Symbol.h"
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23 |
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24 | // The type of an operand
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25 | typedef enum __ioperandtype {
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26 | OT_UNKNOWN, // Unknown (yet)
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27 | OT_INT, // Integer immediate
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28 | OT_REAL, // Real immediate
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29 | OT_SYMBOL // Symbol object
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30 | } IOperandType;
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31 |
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32 |
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33 |
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34 | // Operand of an IStatement
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35 | class IOperand {
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36 | public:
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37 | // Constructor/destructor
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38 | IOperand();
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39 | virtual ~IOperand();
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40 | virtual IOperand * Clone() =0;
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41 |
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42 | // Get operand type
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43 | IOperandType GetOperandType();
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44 |
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45 | // Set operand type
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46 | void SetOperandType(IOperandType type);
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47 |
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48 | // Empty virtuals
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49 | virtual int GetIntValue();
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50 | virtual void SetIntValue(int newvalue);
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51 | virtual float GetRealValue();
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52 | virtual void SetRealValue(float newvalue);
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53 | virtual Symbol *GetSymbol();
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54 | virtual void SetSymbol(Symbol *sym);
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55 |
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56 | // Dump
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57 | virtual void Dump(FILE *file) =0;
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58 |
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59 | private:
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60 | IOperandType optype;
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61 | };
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62 |
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63 |
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64 | // Integer operand
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65 | class IOperand_Int: public IOperand {
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66 | public:
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67 | // Constructor/destructor
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68 | IOperand_Int();
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69 | IOperand_Int(int newvalue);
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70 | ~IOperand_Int();
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71 |
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72 | // Clone
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73 | virtual IOperand_Int * Clone();
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74 |
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75 | // Get the integer value
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76 | int GetIntValue();
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77 |
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78 | // Set the integer value
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79 | void SetIntValue(int newvalue);
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80 |
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81 | // Dump
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82 | void Dump(FILE *file);
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83 |
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84 | private:
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85 | int value;
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86 | };
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87 |
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88 |
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89 | // Real operand
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90 | class IOperand_Real: public IOperand {
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91 | public:
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92 | // Constructor/destructor
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93 | IOperand_Real();
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94 | IOperand_Real(float newvalue);
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95 | ~IOperand_Real();
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96 |
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97 | // Clone
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98 | virtual IOperand_Real * Clone();
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99 |
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100 | // Get the float value
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101 | float GetRealValue();
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102 |
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103 | // Set the float value
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104 | void SetRealValue(float newvalue);
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105 |
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106 | // Dump
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107 | void Dump(FILE *file);
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108 |
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109 | private:
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110 | float value;
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111 | };
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112 |
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113 |
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114 | // Symbol operand
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115 | class IOperand_Symbol: public IOperand {
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116 | public:
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117 | // Constructor/destructor
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118 | IOperand_Symbol();
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119 | IOperand_Symbol(Symbol * newsym);
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120 | ~IOperand_Symbol();
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121 |
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122 | // Clone
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123 | virtual IOperand_Symbol * Clone();
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124 |
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125 | // Get the Symbol object
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126 | Symbol *GetSymbol();
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127 |
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128 | // Set the Symbol object
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129 | void SetSymbol(Symbol *sym);
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130 |
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131 | // Dump
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132 | void Dump(FILE *file);
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133 |
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134 | private:
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135 | Symbol *symbol;
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136 | };
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137 |
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138 |
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139 | #endif
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