[2] | 1 | /*
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| 2 | * Node.h
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| 3 | *
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| 4 | * This file contains the declaration of the "Node" structure. It is part of
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| 5 | * the assignment for the Compiler Construction course at the Leiden Institute
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| 6 | * of Advanced Computer Science (LIACS), Leiden University.
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| 7 | *
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| 8 | * Note: when a Node is deleted, is does _not_ delete its children. Also the
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| 9 | * Symbol of a Node_Symbol object is preserved.
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| 10 | */
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| 11 |
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| 12 | #ifndef _NODE_H_
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| 13 | #define _NODE_H_
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| 14 |
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| 15 | #include <cstdlib>
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| 16 | #include <cstdio>
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| 17 | #include "types.h"
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| 18 | #include "Symbol.h"
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| 19 |
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| 20 | // ----------------------------------------------------------------------------
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| 21 | // N O D E ( B A S E )
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| 22 | // ----------------------------------------------------------------------------
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| 23 |
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| 24 | class Node {
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| 25 |
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| 26 | public:
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| 27 |
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| 28 | // constructor
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| 29 | Node (void);
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| 30 |
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| 31 | // destructor
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| 32 | virtual ~Node (void);
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| 33 |
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| 34 | // gets the node type
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| 35 | NodeType GetNodeType (void);
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| 36 |
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| 37 | // sets the node type
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| 38 | void SetNodeType (NodeType nodeType);
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| 39 |
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| 40 | // gets the return type
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| 41 | ReturnType GetReturnType (void);
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| 42 |
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| 43 | // sets the return type
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| 44 | void SetReturnType (ReturnType returnType);
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| 45 |
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| 46 | // dumps the node data
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| 47 | virtual void Dump (FILE * file, int indent);
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| 48 |
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| 49 | // (empty) virtuals
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| 50 | virtual Node * GetChild (void);
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| 51 | virtual void SetChild (Node * node);
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| 52 | virtual Node * GetLeftChild (void);
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| 53 | virtual void SetLeftChild (Node * node);
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| 54 | virtual Node * GetRightChild (void);
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| 55 | virtual void SetRightChild (Node * node);
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| 56 |
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| 57 | virtual int GetIntValue (void);
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| 58 | virtual void SetIntValue (int newvalue);
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| 59 | virtual float GetRealValue (void);
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| 60 | virtual void SetRealValue (float newvalue);
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| 61 | virtual Symbol * GetSymbol (void);
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| 62 | virtual void SetSymbol (Symbol * newsym);
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| 63 |
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| 64 | private:
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| 65 |
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| 66 | NodeType myNodeType;
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| 67 | ReturnType myReturnType;
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| 68 |
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| 69 | };
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| 70 |
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| 71 |
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| 72 |
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| 73 | // ----------------------------------------------------------------------------
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| 74 | // N O D E U N A R Y
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| 75 | // [ unary minus, "not x", etc.]
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| 76 | // ----------------------------------------------------------------------------
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| 77 | class Node_Unary: public Node {
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| 78 |
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| 79 | public:
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| 80 |
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| 81 | // constructor
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| 82 | Node_Unary (void);
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| 83 |
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| 84 | // destructor
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| 85 | ~Node_Unary (void);
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| 86 |
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| 87 | // gets the child
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| 88 | Node * GetChild (void);
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| 89 |
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| 90 | // sets the child
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| 91 | void SetChild (Node * node);
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| 92 |
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| 93 | // dumps the node data
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| 94 | void Dump(FILE * file, int indent);
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| 95 |
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| 96 | private:
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| 97 |
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| 98 | Node * Child;
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| 99 |
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| 100 | };
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| 101 |
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| 102 |
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| 103 |
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| 104 | // ----------------------------------------------------------------------------
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| 105 | // N O D E B I N A R Y
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| 106 | // ["while L do R", "A ; B", "4 * 3", etc.]
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| 107 | // ----------------------------------------------------------------------------
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| 108 | class Node_Binary: public Node {
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| 109 |
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| 110 | public:
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| 111 |
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| 112 | // constructor
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| 113 | Node_Binary (void);
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| 114 |
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| 115 | // destructor
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| 116 | ~Node_Binary (void);
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| 117 |
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| 118 | // gets the left child
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| 119 | Node * GetLeftChild (void);
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| 120 |
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| 121 | // sets the left child
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| 122 | void SetLeftChild (Node * node);
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| 123 |
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| 124 | // gets the right child
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| 125 | Node * GetRightChild (void);
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| 126 |
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| 127 | // sets the right child
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| 128 | void SetRightChild (Node * node);
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| 129 |
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| 130 | // dumps the node data
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| 131 | void Dump (FILE * file, int indent);
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| 132 |
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| 133 | private:
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| 134 |
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| 135 | Node * leftChild;
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| 136 | Node * rightChild;
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| 137 |
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| 138 | };
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| 139 |
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| 140 |
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| 141 |
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| 142 | // ----------------------------------------------------------------------------
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| 143 | // N O D E I N T E G E R
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| 144 | // ----------------------------------------------------------------------------
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| 145 | class Node_Integer: public Node {
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| 146 |
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| 147 | public:
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| 148 |
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| 149 | // gets the integer value
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| 150 | int GetIntValue (void);
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| 151 |
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| 152 | // sets the integer value
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| 153 | void SetIntValue (int value);
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| 154 |
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| 155 | // dumps the node data
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| 156 | void Dump (FILE * file, int indent);
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| 157 |
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| 158 | private:
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| 159 |
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| 160 | int myValue;
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| 161 |
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| 162 | };
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| 163 |
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| 164 |
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| 165 |
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| 166 | // ----------------------------------------------------------------------------
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| 167 | // N O D E R E A L
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| 168 | // ----------------------------------------------------------------------------
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| 169 | class Node_Real: public Node {
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| 170 |
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| 171 | public:
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| 172 |
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| 173 | // gets the real value
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| 174 | float GetRealValue (void);
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| 175 |
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| 176 | // sets the real value
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| 177 | void SetRealValue (float value);
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| 178 |
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| 179 | // dumps the node data
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| 180 | void Dump (FILE * file, int indent);
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| 181 |
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| 182 | private:
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| 183 |
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| 184 | float myValue;
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| 185 |
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| 186 | };
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| 187 |
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| 188 |
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| 189 |
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| 190 | // ----------------------------------------------------------------------------
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| 191 | // N O D E S Y M B O L
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| 192 | // ----------------------------------------------------------------------------
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| 193 | // symbol leaf
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| 194 | class Node_Symbol: public Node {
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| 195 |
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| 196 | public:
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| 197 |
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| 198 | // gets the symbol pointer
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| 199 | Symbol * GetSymbol (void);
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| 200 |
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| 201 | // sets the symbol pointer
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| 202 | void SetSymbol (Symbol * symbol);
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| 203 |
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| 204 | // dumps the node data
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| 205 | void Dump (FILE * file, int indent);
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| 206 |
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| 207 | private:
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| 208 |
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| 209 | Symbol * mySymbol;
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| 210 |
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| 211 | };
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| 212 |
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| 213 | #endif
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| 214 |
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