| 1 | /* Author : Rick van der Zwet
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| 2 | * S-number : 0433373
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| 3 | * Version : $Id: trie.cc 322 2007-11-22 14:09:00Z rick $
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| 4 | * Copyright : FreeBSD Licence
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| 5 | */
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| 6 |
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| 7 | #include "trie.h"
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| 8 |
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| 9 | #ifndef TRIE_CC
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| 10 | #define TRIE_CC
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| 11 |
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| 12 | template <class InfoTp>
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| 13 | TrieNode<InfoTp>::TrieNode()
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| 14 | {
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| 15 | Value = '\0';
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| 16 | One = NULL;
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| 17 | Zero = NULL;
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| 18 | Parent = NULL;
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| 19 | }
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| 20 |
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| 21 |
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| 22 |
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| 23 | template <class InfoTp>
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| 24 | TrieNode<InfoTp>::~TrieNode()
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| 25 | {
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| 26 | delete One;
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| 27 | delete Zero;
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| 28 | }
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| 29 |
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| 30 |
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| 31 |
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| 32 | template <class InfoTp>
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| 33 | Trie<InfoTp>::Trie ()
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| 34 | {
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| 35 | Root = new TrieNode<InfoTp> ();
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| 36 | //Set window to root
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| 37 | GoRoot ();
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| 38 | }
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| 39 |
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| 40 |
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| 41 |
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| 42 | template <class InfoTp>
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| 43 | Trie<InfoTp>::~Trie ()
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| 44 | {
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| 45 | delete Root;
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| 46 | }
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| 47 |
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| 48 |
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| 49 |
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| 50 | template <class InfoTp>
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| 51 | bool Trie<InfoTp>::AtLeaf ()
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| 52 | {
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| 53 | if (Window->One == NULL and Window->Zero == NULL)
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| 54 | {
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| 55 | return(true);
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| 56 | }
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| 57 |
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| 58 | // Got some extra nodes down below
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| 59 | return(false);
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| 60 | }
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| 61 |
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| 62 |
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| 63 |
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| 64 | template <class InfoTp>
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| 65 | void Trie<InfoTp>::GoChild (char K)
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| 66 | {
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| 67 | // Call ExistsChild to check if node exists and deliver an pointer
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| 68 | // to the node in NodeFound
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| 69 | if ( ExistsChild(K) )
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| 70 | {
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| 71 | Window = NodeFound;
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| 72 | }
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| 73 | }
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| 74 |
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| 75 |
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| 76 |
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| 77 | template <class InfoTp>
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| 78 | void Trie<InfoTp>::GoRoot ()
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| 79 | {
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| 80 | //set the current window on the Root pointer
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| 81 | Window = Root;
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| 82 | }
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| 83 |
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| 84 |
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| 85 |
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| 86 | template <class InfoTp>
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| 87 | bool Trie<InfoTp>::ExistsChild (char K)
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| 88 | {
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| 89 | // worker with different knob, to make it able to get back
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| 90 | TrieNode<InfoTp> * Worker = Window;
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| 91 |
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| 92 | int i;
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| 93 | for (i = 7; i >= 0; i--)
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| 94 | {
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| 95 | // bit i is 1 or not?
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| 96 | if (K & 1<<i)
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| 97 | {
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| 98 | // If node not exists, bail out
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| 99 | if (Worker->One == NULL)
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| 100 | {
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| 101 | return false;
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| 102 | }
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| 103 | else
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| 104 | {
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| 105 | Worker = Worker->One;
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| 106 | }
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| 107 | }
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| 108 | else
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| 109 | {
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| 110 | // If node not exists, bail out
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| 111 | if (Worker->Zero == NULL)
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| 112 | {
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| 113 | return false;
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| 114 | }
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| 115 | else
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| 116 | {
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| 117 | Worker = Worker->Zero;
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| 118 | }
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| 119 | }
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| 120 | }
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| 121 |
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| 122 | // Store found window in NodeFound
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| 123 | NodeFound = Worker;
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| 124 | return true;
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| 125 | }
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| 126 |
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| 127 |
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| 128 |
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| 129 | template <class InfoTp>
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| 130 | char Trie<InfoTp>::FirstChild ()
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| 131 | {
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| 132 | // worker with different knob, to make it able to get back
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| 133 | TrieNode<InfoTp> * Worker = Window;
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| 134 | // walk 8 bits, i indication of the bit currently are
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| 135 | int i;
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| 136 | // return value
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| 137 | char retval = 0;
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| 138 | for (i = 7; i >= 0; i--)
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| 139 | {
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| 140 | // go as many Zero if possible else go right if possible else return \0
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| 141 | if (Worker->Zero != NULL)
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| 142 | {
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| 143 | Worker = Worker->Zero;
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| 144 | }
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| 145 | else if (Worker->One != NULL)
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| 146 | {
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| 147 | //set bit i to 1
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| 148 | retval |= 1<<i;
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| 149 | Worker = Worker->One;
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| 150 | }
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| 151 | else
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| 152 | {
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| 153 | retval = '\0';
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| 154 | break;
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| 155 | }
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| 156 | }
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| 157 | return(retval);
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| 158 | }
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| 159 |
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| 160 |
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| 161 |
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| 162 | /* This does not seems be very logical in the first place, but try to
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| 163 | * draw a picture and then follow the paths, just remind 2 things
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| 164 | * -no One 'turns' are allowed, cause those are higher order childs
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| 165 | * -the story ends if you hit the startnode from the right
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| 166 | * XXX: Only works well with one level depth, not multilevel depth
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| 167 | */
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| 168 | template <class InfoTp>
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| 169 | char Trie<InfoTp>::NextChild (char K)
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| 170 | {
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| 171 | // store startnode
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| 172 | TrieNode<InfoTp> * Worker;
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| 173 | // tmp (loop) counter
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| 174 | int i;
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| 175 | // return value, not changed if not found
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| 176 | int retval = '\0';
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| 177 |
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| 178 | // goto child node if it exists at least
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| 179 | if (ExistsChild(K)) {
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| 180 | Worker = NodeFound;
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| 181 |
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| 182 | // depth counter
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| 183 | i = 0;
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| 184 | while ( true )
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| 185 | {
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| 186 | // ends if in startnode and came from right or
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| 187 | // in startnode en no left turn possible
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| 188 | if (Worker->Parent == Window)
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| 189 | {
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| 190 | if (Worker->Parent->One == Worker or
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| 191 | Worker->Parent->One == NULL)
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| 192 | {
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| 193 | return(retval);
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| 194 | }
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| 195 | }
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| 196 |
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| 197 | //if from left and right available, go for it
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| 198 | if (Worker->Parent->Zero == Worker and
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| 199 | Worker->Parent->One != NULL)
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| 200 | {
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| 201 | Worker = Worker->Parent->One;
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| 202 |
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| 203 | //walk to child leaf
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| 204 | while (i > 0)
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| 205 | {
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| 206 | //decrement counter, cause we are going inward again
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| 207 | i--;
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| 208 | // if left available take it, else right
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| 209 | if (Worker->Zero != NULL)
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| 210 | {
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| 211 | Worker = Worker->Zero;
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| 212 | }
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| 213 | else
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| 214 | {
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| 215 | Worker = Worker->One;
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| 216 | }
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| 217 | }
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| 218 |
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| 219 | //calculate value NextChild
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| 220 | retval = 0;
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| 221 | for (i = 0; i <= 7; i++)
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| 222 | {
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| 223 | if (Worker->Parent->One == Worker)
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| 224 | {
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| 225 | retval |= 1<<i;
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| 226 | }
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| 227 | Worker = Worker->Parent;
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| 228 | }
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| 229 |
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| 230 | //should never happen
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| 231 | if (Worker != Window)
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| 232 | {
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| 233 | perror("BUG: NextChild find value error");
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| 234 | exit(1);
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| 235 | }
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| 236 | return(retval);
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| 237 | }
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| 238 |
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| 239 | //set new value Worker
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| 240 | Worker = Worker->Parent;
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| 241 | //raise counter
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| 242 | i++;
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| 243 | }
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| 244 | // end none found
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| 245 | return(retval);
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| 246 | }
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| 247 | // no valid leaf
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| 248 | return(retval);
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| 249 | }
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| 250 |
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| 251 |
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| 252 |
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| 253 | template <class InfoTp>
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| 254 | void Trie<InfoTp>::AddChild (char K)
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| 255 | {
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| 256 | //get worker pointer
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| 257 | TrieNode<InfoTp> * Worker = Window;
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| 258 |
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| 259 | int i;
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| 260 | for (i = 7; i >= 0; i--)
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| 261 | {
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| 262 | //bit i is 1 or not?
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| 263 | if (K & 1<<i)
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| 264 | {
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| 265 | // check is node exists, else create new one
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| 266 | if (Worker->One == NULL)
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| 267 | {
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| 268 | Worker->One = new TrieNode<InfoTp>();
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| 269 | }
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| 270 | Worker->One->Parent = Worker;
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| 271 | Worker = Worker->One;
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| 272 | }
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| 273 | else {
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| 274 | // check is node exists, else create new one
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| 275 | if (Worker->Zero == NULL)
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| 276 | {
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| 277 | Worker->Zero = new TrieNode<InfoTp>();
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| 278 | }
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| 279 | Worker->Zero->Parent = Worker;
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| 280 | Worker = Worker->Zero;
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| 281 | }
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| 282 | }
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| 283 | }
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| 284 |
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| 285 |
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| 286 |
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| 287 | template <class InfoTp>
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| 288 | void Trie<InfoTp>::RemoveChild (char K)
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| 289 | {
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| 290 | TrieNode<InfoTp> * Worker;
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| 291 | int i; //loop counter
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| 292 | //check whether this knob exists
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| 293 | if ( ExistsChild(K) )
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| 294 | {
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| 295 | Worker = NodeFound;
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| 296 | //and is leaf
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| 297 | if (Worker->One == NULL and Worker->Zero == NULL)
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| 298 | {
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| 299 | //delete obsolete knob and null refering pointer
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| 300 | // walk 7 steps up and delete node if both pointers are zero
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| 301 | // first step is special cause the other could be a leaf as
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| 302 | // well
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| 303 |
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| 304 |
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| 305 | //goto parent
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| 306 | Worker = Worker->Parent;
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| 307 | //deleted leaf specified at NodeFound
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| 308 | if (Worker->One == NodeFound)
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| 309 | {
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| 310 | delete Worker->One;
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| 311 | Worker->One = NULL;
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| 312 | }
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| 313 | else
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| 314 | {
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| 315 | delete Worker->Zero;
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| 316 | Worker->Zero = NULL;
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| 317 | }
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| 318 |
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| 319 | for (i = 0; i <= 6; i++)
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| 320 | {
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| 321 | // go one up
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| 322 | Worker = Worker->Parent;
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| 323 |
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| 324 | //XXX: Only need to check the node we came from, instead
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| 325 | //of both
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| 326 |
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| 327 | // Check wether we could delete arch 1
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| 328 | if (Worker->One != NULL)
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| 329 | {
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| 330 | //delete subnode if both pointers are NULL
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| 331 | if (Worker->One->One == NULL and
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| 332 | Worker->One->Zero == NULL)
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| 333 | {
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| 334 | delete Worker->One;
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| 335 | Worker->One = NULL;
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| 336 | }
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| 337 | }
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| 338 |
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| 339 | // Check wether we could delete arch 0
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| 340 | if (Worker->Zero != NULL)
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| 341 | {
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| 342 | //delete subnode if both pointers are NULL
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| 343 | if (Worker->Zero->One == NULL and
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| 344 | Worker->Zero->Zero == NULL)
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| 345 | {
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| 346 | delete Worker->Zero;
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| 347 | Worker->Zero = NULL;
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| 348 | }
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| 349 | }
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| 350 | }
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| 351 |
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| 352 | //Should never happen
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| 353 | if (Window != Worker)
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| 354 | {
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| 355 | perror("BUG: Pointer delete error");
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| 356 | exit(1);
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| 357 | }
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| 358 | }
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| 359 | }
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| 360 | }
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| 361 |
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| 362 |
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| 363 |
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| 364 | template <class InfoTp>
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| 365 | void Trie<InfoTp>::PutInfo (InfoTp I)
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| 366 | {
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| 367 | Window->Value = I;
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| 368 | }
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| 369 |
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| 370 |
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| 371 |
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| 372 | template <class InfoTp>
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| 373 | InfoTp Trie<InfoTp>::GetInfo ()
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| 374 | {
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| 375 | return(Window->Value);
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| 376 | }
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| 377 |
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| 378 |
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| 379 |
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| 380 | template <class InfoTp>
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| 381 | void Trie<InfoTp>::GotoNode(TrieNode<InfoTp> *Nd)
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| 382 | {
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| 383 | Window = Nd;
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| 384 | }
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| 385 |
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| 386 |
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| 387 |
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| 388 | template <class InfoTp>
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| 389 | TrieNode<InfoTp> *Trie<InfoTp>::GetNode()
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| 390 | {
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| 391 | return(Window);
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| 392 | }
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| 393 |
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| 394 | #endif
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