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[2] | 1 | $Id: README.txt 726 2008-12-29 20:28:56Z rick $
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| 2 | = Info =
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| 3 | Currently only tested at MacBook Pro 10.5 (Leopard). We are using
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| 4 | Darwiin-remote to do the communication of the Wii Balance Board (Wii-BB) and
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| 5 | WiiMote and map the action to keyboard mappings.
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| 6 |
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| 7 | Next we use lg3d-wonderland v0.4 to display a interactive virtual world,
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| 8 | altough you could use many others, but you might need to change the key-codes.
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| 9 |
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| 10 | = Darwiin-remote =
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| 11 |
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| 12 | All addition of Wii BalanceBoard support has been merged into the
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| 13 | Darwiin-remote trunk version at http://sourceforge.net/projects/darwiin-remote
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| 14 |
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| 15 | $ svn co https://darwiin-remote.svn.sourceforge.net/svnroot/darwiin-remote darwiin-remote
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| 16 | # Next make sure to get XCode installed and compile/run both projects
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| 17 |
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| 18 |
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| 19 | = lg3d-wonderland =
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| 20 | Using Sun spinoff of collaberative envirionments to be found at https://lg3d-wonderland.dev.java.net/
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| 21 | To compile and run the code, take a look at: http://wiki.java.net/bin/view/Javadesktop/DownloadAndBuildSource
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| 22 |
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| 23 | As wonderland does not have keymappings for up/down camera movement yet, you
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| 24 | will need to apply the patch lg3d-wonderland-camera-vertical-keybindings.patch
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| 25 | to enable such functionality using the keys R,F. Enhancement has also been
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| 26 | filed at https://lg3d-wonderland.dev.java.net/issues/show_bug.cgi?id=513
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| 27 |
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| 28 |
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| 29 | = Contact =
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| 30 | Rick van der Zwet <hvdzwet@liacs.nl>
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| 31 | Frank de Boer <frank.de.boer@gmail.com>
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| 32 | Lecture course webpage: http://hci.liacs.nl
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| 33 |
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