source: liacs/hci/src/README@ 168

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1$Id: README.txt 726 2008-12-29 20:28:56Z rick $
2= Info =
3Currently only tested at MacBook Pro 10.5 (Leopard). We are using
4Darwiin-remote to do the communication of the Wii Balance Board (Wii-BB) and
5WiiMote and map the action to keyboard mappings.
6
7Next we use lg3d-wonderland v0.4 to display a interactive virtual world,
8altough you could use many others, but you might need to change the key-codes.
9
10= Darwiin-remote =
11
12All addition of Wii BalanceBoard support has been merged into the
13Darwiin-remote trunk version at http://sourceforge.net/projects/darwiin-remote
14
15$ svn co https://darwiin-remote.svn.sourceforge.net/svnroot/darwiin-remote darwiin-remote
16# Next make sure to get XCode installed and compile/run both projects
17
18
19= lg3d-wonderland =
20Using Sun spinoff of collaberative envirionments to be found at https://lg3d-wonderland.dev.java.net/
21To compile and run the code, take a look at: http://wiki.java.net/bin/view/Javadesktop/DownloadAndBuildSource
22
23As wonderland does not have keymappings for up/down camera movement yet, you
24will need to apply the patch lg3d-wonderland-camera-vertical-keybindings.patch
25to enable such functionality using the keys R,F. Enhancement has also been
26filed at https://lg3d-wonderland.dev.java.net/issues/show_bug.cgi?id=513
27
28
29= Contact =
30Rick van der Zwet <hvdzwet@liacs.nl>
31Frank de Boer <frank.de.boer@gmail.com>
32Lecture course webpage: http://hci.liacs.nl
33
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