source: liacs/hci/src/README@ 144

Last change on this file since 144 was 2, checked in by Rick van der Zwet, 15 years ago

Initial import of data of old repository ('data') worth keeping (e.g. tracking
means of URL access statistics)

File size: 1.4 KB
Line 
1$Id: README.txt 726 2008-12-29 20:28:56Z rick $
2= Info =
3Currently only tested at MacBook Pro 10.5 (Leopard). We are using
4Darwiin-remote to do the communication of the Wii Balance Board (Wii-BB) and
5WiiMote and map the action to keyboard mappings.
6
7Next we use lg3d-wonderland v0.4 to display a interactive virtual world,
8altough you could use many others, but you might need to change the key-codes.
9
10= Darwiin-remote =
11
12All addition of Wii BalanceBoard support has been merged into the
13Darwiin-remote trunk version at http://sourceforge.net/projects/darwiin-remote
14
15$ svn co https://darwiin-remote.svn.sourceforge.net/svnroot/darwiin-remote darwiin-remote
16# Next make sure to get XCode installed and compile/run both projects
17
18
19= lg3d-wonderland =
20Using Sun spinoff of collaberative envirionments to be found at https://lg3d-wonderland.dev.java.net/
21To compile and run the code, take a look at: http://wiki.java.net/bin/view/Javadesktop/DownloadAndBuildSource
22
23As wonderland does not have keymappings for up/down camera movement yet, you
24will need to apply the patch lg3d-wonderland-camera-vertical-keybindings.patch
25to enable such functionality using the keys R,F. Enhancement has also been
26filed at https://lg3d-wonderland.dev.java.net/issues/show_bug.cgi?id=513
27
28
29= Contact =
30Rick van der Zwet <hvdzwet@liacs.nl>
31Frank de Boer <frank.de.boer@gmail.com>
32Lecture course webpage: http://hci.liacs.nl
33
Note: See TracBrowser for help on using the repository browser.